Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++, and JavaScript. Find more information at https://slint-ui.com/ or go straight to github at https://github.com/slint-ui/slint
A Happy New Year!
As everybody in Slint is back from christmas vacation, I want to take the opportunity to wish everybody a happy year 2023. Stay healthy everybody!
Spotlight: FOSDEM 2023
FOSDEM is the biggest open source developer conference in Europe, held each year at the Université Libre de Bruxelles. Each year, thousands of open source developers attend hundreds of presentations at this conference. After the pandemic, this is the first in-person FOSDEM since 2019.
Olivier will demo Slint at the Rust developer room. Feel free to stop by and chat!
Slint UI Library
Changes to the .slint
Language
- Document and enable the new syntax by default (#2036)
New Features
- interpreter: support calling Slint declared functions with the invoke function (#2019)
Tooling
-
Improve handling of Slint code embedded into rust using the
slint!
macro (#2003)
Fixes
- Fix conversions of array literal containing struct with array literal (#2025)
- Fix 32-bit C++ build (#2030)
Statistics
14 patches committed in 4 pull requests by 2 authors.