#[non_exhaustive]
pub enum WindowEvent {
    PointerPressed {
        position: LogicalPosition,
        button: PointerEventButton,
    },
    PointerReleased {
        position: LogicalPosition,
        button: PointerEventButton,
    },
    PointerMoved {
        position: LogicalPosition,
    },
    PointerScrolled {
        position: LogicalPosition,
        delta_x: f32,
        delta_y: f32,
    },
    PointerExited,
    KeyPressed {
        text: char,
    },
    KeyReleased {
        text: char,
    },
}
Expand description

A event that describes user input.

Slint backends typically receive events from the windowing system, translate them to this enum and deliver to the scene of items via slint::Window::dispatch_event().

The pointer variants describe events originating from an input device such as a mouse or a contact point on a touch-enabled surface.

All position fields are in logical window coordinates.

Variants (Non-exhaustive)ยง

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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PointerPressed

Fields

ยงbutton: PointerEventButton

The button that was pressed.

A pointer was pressed.

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PointerReleased

Fields

ยงbutton: PointerEventButton

The button that was released.

A pointer was released.

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PointerMoved

Fields

The position of the pointer has changed.

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PointerScrolled

Fields

ยงdelta_x: f32

The amount of logical pixels to scroll in the horizontal direction.

ยงdelta_y: f32

The amount of logical pixels to scroll in the vertical direction.

The wheel button of a mouse was rotated to initiate scrolling.

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PointerExited

The pointer exited the window.

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KeyPressed

Fields

ยงtext: char

The unicode representation of the key pressed.

Example

A specific key can be mapped to a unicode by using the Key enum

let _ = slint::WindowEvent::KeyPressed { text: slint::platform::Key::Shift.into() };

A key was pressed.

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KeyReleased

Fields

ยงtext: char

The unicode representation of the key released.

Example

A specific key can be mapped to a unicode by using the Key enum

let _ = slint::WindowEvent::KeyReleased { text: slint::platform::Key::Shift.into() };

A key was pressed.

Implementationsยง

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impl WindowEvent

pub fn position(&self) -> Option<LogicalPosition>

The position of the cursor for this event, if any

Trait Implementationsยง

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impl Clone for WindowEvent

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fn clone(&self) -> WindowEvent

Returns a copy of the value. Read more
1.0.0 ยท sourceยง

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq<WindowEvent> for WindowEvent

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fn eq(&self, other: &WindowEvent) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for WindowEvent

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impl StructuralPartialEq for WindowEvent

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Anyโ€™s vtable from &Traitโ€™s.
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Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
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Performs the conversion.
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