pub struct MinimalSoftwareWindow<const MAX_BUFFER_AGE: usize> { /* private fields */ }
Expand description

This is a minimal adaptor for a Window that doesn’t have any other feature than rendering using the software renderer.

The MAX_BUFFER_AGE generic parameter is forwarded to the SoftwareRenderer

Implementations

Instantiate a new MinimalWindowAdaptor

If the window needs to be redrawn, the callback will be called with the renderer that should be used to do the drawing.

SoftwareRenderer::render() or SoftwareRenderer::render_by_line() should be called in that callback.

Return true if something was redrawn.

Methods from Deref<Target = Window>

Registers the window with the windowing system in order to make it visible on the screen.

De-registers the window from the windowing system, therefore hiding it.

This function allows registering a callback that’s invoked during the different phases of rendering. This allows custom rendering on top or below of the scene.

This function allows registering a callback that’s invoked when the user tries to close a window. The callback has to return a CloseRequestResponse.

This function issues a request to the windowing system to redraw the contents of the window.

This function returns the scale factor that allows converting between logical and physical pixels.

Returns the position of the window on the screen, in physical screen coordinates and including a window frame (if present).

Sets the position of the window on the screen, in physical screen coordinates and including a window frame (if present). Note that on some windowing systems, such as Wayland, this functionality is not available.

Returns the size of the window on the screen, in physical screen coordinates and excluding a window frame (if present).

Resizes the window to the specified size on the screen, in physical pixels and excluding a window frame (if present).

Dispatch a window event to the scene.

Use this when you’re implementing your own backend and want to forward user input events.

Any position fields in the event must be in the logical pixel coordinate system relative to the top left corner of the window.

Returns true if there is an animation currently active on any property in the Window; false otherwise.

Trait Implementations

The resulting type after dereferencing.
Dereferences the value.
Returns the window API.

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